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Mastercard Music

Mastercard Music

Product design, 2025

Fan-o-meter is a Mastercard Music campaign that rewards an artist’s most active listeners with concert tickets for PLN 1. I designed the campaign web app end to end, from the brand loader and the Spotify sign-in to the winner’s ticket code.

Role
Product design
Agency
Assembly
Year
2025
Services
Product designUX flowsUI designPrototypingMotion

01 — Context

Listening as a way to win tickets

Fan-o-meter turns listening into a friendly competition. Fans log in with Spotify, follow an artist and listen as much as they can while the challenge is open. The most active listeners get a code for a concert ticket at PLN 1, paid with a Mastercard card and collected on the Going. ticketing platform. The campaign covers three artists, each with their own challenge.

Sign-up on desktop and mobile — the offer and one Spotify button beside the campaign photo, then Spotify’s own login
Sign-up on desktop and mobile — the offer and one Spotify button beside the campaign photo, then Spotify’s own login

02 — Challenge

Rules people understand in seconds

The mechanic has three moving parts — a Spotify login, a ranking nobody can see directly and a payment-card condition — and each of them is a reason to leave. The design had to explain the rules without a rules page, make the waiting feel like a challenge and make winning feel like an event, not an email.

The campaign had three artists — Mata, Kizo and Sara James — so the same screens had to carry each of them, in their own colour, with their own portrait and countdown.

Ranking on mobile — Mata, Kizo and Sara James, each in their own colour, with the countdown and the “You’re in the TOP!” status
Ranking on mobile — Mata, Kizo and Sara James, each in their own colour, with the countdown and the “You’re in the TOP!” status

Every screen asks for one thing, and the button always says what happens next.

Artist page, design — Mata, the challenge copy and the countdown card
Artist page, design — Mata, the challenge copy and the countdown card

03 — Approach

Four screens, one decision each

I reduced the journey to four states: loader, sign-up, artist page and winner. Every screen asks for one action and the button names it — Log in with Spotify, Check, Get your ticket. On the artist page a live countdown in days, hours, minutes and seconds gives the challenge a clear end and a reason to come back before it closes.

Artist page on mobile — Sara James’s cut-out portrait on her disc, the challenge copy and the countdown
Artist page on mobile — Sara James’s cut-out portrait on her disc, the challenge copy and the countdown
Sign-up detail — headline, offer and the Spotify login
Sign-up detail — headline, offer and the Spotify login
Artist page detail — the countdown and the Check button
Artist page detail — the countdown and the Check button
Winner detail — the ticket code with a copy icon, Get your ticket and the next challenge
Winner detail — the ticket code with a copy icon, Get your ticket and the next challenge

04 — Deliverables

What I designed

Flow
Loader → sign-up → artist page → winner
Platform
Campaign web app, desktop screens
Hand-offs
Spotify login, ticket pick-up on Going.
Brand
Mastercard Music, Mark For MC typeface
Motion
Animated brand loader
Winner screen, design — headline, ticket code and the hand-off to Going.
Winner screen, design — headline, ticket code and the hand-off to Going.

05 — Details

Brand-led, written for fans

The visual language follows Mastercard Music: brand orange and red, the circle as the main shape and the Mark For MC typeface. The copy speaks like a friend rather than a bank — “Listening to Mata?” puts the artist first and the card condition second. On the winner screen the ticket code gets its own field with a copy icon, because it is the one thing the winner has to carry over to Going.

Intro on mobile — the Mastercard Music lockup and the offer in two lines
Intro on mobile — the Mastercard Music lockup and the offer in two lines

Winning should feel like an event, not an email.

The four states side by side — intro, sign-up, artist page and winner
The four states side by side — intro, sign-up, artist page and winner

06 — Outcome

A campaign flow with no dead ends

Every state, including winning, points to a next step: collect the ticket, share the result or join the next artist’s challenge. Because the screens are built around the mechanic rather than one performer, the same system works for each artist in the campaign — only the portrait, the name and the copy change.